Wednesday, March 18, 2009
Periphery: Periphery is the outer edge of an area or object. The outer edge can also be called negative space. Negative space can be accentuated with color or design or left alone. Sometimes leaving the negative space or periphery alone can accentuate the positive space better than by adding something that could seem unnecessary. In Renaissance designing, the idea of surrounding doors and walls with columns and pilasters or elaborate decoration was prominently used. They were also used to separate different aspects of the walls in order to unify the design. Sometimes engaged columns instead of pilasters were used to separate panel sections (Blakemore 137). For the scrap booked layout for my Unity project, the different colored backgrounds and framing was unnecessary and took away from the different views of the projects themselves. Although, it was laid out precisely and would have looked good in a scrap book, it was unnecessary for the project at the time. Just like the scrap book page for the Unity project was too much, the graphic done for the Dialogue project was effective because of the emphasis put on the picture with little aspects that did not take away the focus on the diagram.
Portfolio: A portfolio can be the actual paper or cloth case that loose papers are kept in or it can be the loose papers in the case. For our portfolios in drafting, we collaborated all of the work done for the semester up until that time. A portfolio can include anything done in a certain time period or can be collected over years of work. Some use portfolios for job interviews, which can showcase work created or work done in the past, much like a resume. The typical architect of the Renaissance in Italy was exceptionally versatile in that he performed services not only as an architect but also as a painter, sculptor, furniture designer, etc. (Blakemore 91). An architect’s portfolio of work in the Renaissance needed to be versatile in order to have work. Architecture as an independent, rational structure frame is transformed into a unity or fusion of the visual arts propaganda (Roth 404). Architecture has become but one constituent part in what was “a total work of art” (Roth 404). All parts of architecture combined make up a portfolio of its own. Process: The process of design is much like the process of writing a story. They both take inspiration and consideration for all parts included, whether they be furniture or characters. Different periods of time took inspiration from other periods and countries to come up with their own revised version. In western countries stylistic progression was from Romanesque to Early Christian, thence to the Romanesque and Gothic of the Middle Ages (Blakemore 91). Inspiration was also used for statues and other structures like Bernini’s Ecstasy of St. Teresa. Bernini re-creates a moment, conveying it in carnal terms so that the observer could easily grasp a transcendent spiritual experience through its mundane physical counterpart (Roth 403). For the Pathways, Edges, and Boundaries project, the Desert group had to draw up ideas of what we each thought would work in the median assigned. The drawings represent process by the ideas flowing onto paper and collaboration of ideas, then some being used in the project. For the Place for Twelve Twigs project from last semester, the process was the amount of iterations done to reach the final product. Process requires multiple iterations and revisions to reach the final goal.
Perspective: Perspective is the way that a person sees from a particular point. When looking into a room, some things seem closer while others seem farther away, but really it has to do with the direction and point the person is standing at, by the way they perceive the room. One-point and two-point perspectives are mostly seen, while three-point or even four-point are not seen as often. One-point perspective is where everything seems to meet at one point on the horizon line, while two-point perspective is when everything meets at two points on the horizon line.
Professional: Professionalism means that a presentation is as neat and understandable as possible. The layout of a project on a board can be done sloppily or be very put together to where the viewer can tell that a lot of time and effort went into the actual planning and placement of many aspects on the board. Professionalism can also be shown by the use of a border on a drafted floor plan. The border should show the name of the designer, title of the project, and date of when completed. The border may be simple, but it really helps to professionally complete the project.
Summary: A project or portfolio should be professional, but also show progression. The viewer should be able to understand the concept from many different perspectives. They should also not be distracted by the periphery, but be able to focus on the project or work itself.